Somewhere Between

for grown-ups: how many, and how sure?

play ← all places at camp

What it teaches

Somewhere Between is about how sure you are, in numbers. Each round gives your child a three-second look at a tray of things (pebbles, seeds, feathers), too quick to count. Then it asks how many, as a range: "somewhere between 25 and 70".

Then come the clues. Your child picks two:

After each clue they can move their pegs, in or out. Then the tray is counted, one at a time, in tens.

Why a range

A single number is either right or wrong, and from a quick look it's nearly always wrong. A range says how sure you are: wide means "not very sure", narrow means "sure". Your child watches their own range shrink as they find things out.

The first guess is allowed to be rough. You start somewhere, then work at it. That's the whole method.

The maths

Each clue invites a small calculation, done because it helps: four quarters, ten tenths, groups of ten. And "about" stays about. A quarter of a tray never holds exactly a quarter of the pebbles, which is why a range beats a single number.

What gets celebrated

Not landing on the number. The round says so when the count lands inside the range, but the patches are for moves:

Try it at home

Anything countable works: peas on a plate, cars in a car park, steps to the letterbox.

  1. Take a quick look. Ask: "How many? Say it as a range."
  2. Ask what would help narrow it. Count a part, then do the sum.
  3. Pull the range in.
  4. Count to check. Did it land inside? Is it narrower than the first?

Children are very good at catching a grown-up whose range was suspiciously narrow to begin with.

What it will never do

No ads, no accounts, no leaderboards, no points to chase. The rounds keep no scores, no answers, and not even a save, only a stamp on the shelf for each round played, kept on your device.

The rounds

  1. Pebbles on Rock's table about 3 min
    play for grown-ups
  2. Kea's seed stash about 3 min
    play for grown-ups
  3. Feathers in the snow about 3 min
    play for grown-ups

Questions, corrections, ideas

[email protected]